This particular character is currently a Wizard. įinal Fantasy Tactics offers a wide selection of Job Classes. Passing over one of these spots may result in a random encounter. Random battles happen in pre-set locations on the map, marked in green. Later in the game, some towns contain "Fur Shops" for obtaining items by way of poaching monsters. When the character icon is over a town, a menu can be opened with several options: "Bar" for taking sidequest job offers, "Shop" for buying supplies and equipment, and "Soldier Office" for recruiting new characters.
In the world map, the player moves on predefined paths connecting the towns and battle points. Hit Points of enemy units are also visible to the player (except in the case of certain bosses), allowing the player to know how much damage they still have to inflict on a particular unit. Actions can include magical attacks, physical attacks, or using an item. During battle, whenever a unit performs an action successfully, it gains experience points (EXP) and Job Points (JP). When CT reaches 100 or greater, the unit may act. Battles are turn-based a unit may act when its Charge Time (CT) reaches 100 and increased once every CT unit (a measure of time in battles) by an amount equal to the unit's speed statistic. The battlefield also factors in elements such as terrain and weather to determine strategic advantages and disadvantages during clashes. Characters move on a battlefield composed of square tiles movement and action ranges are determined by the character's statistics and job class. Battles take place on three-dimensional, isometric fields. The game features two modes of play: battles and the world map. The blue panels on the ground mark where the Wizard (with straw hat and "AT" icon) can move to.įinal Fantasy Tactics is a tactical role-playing game in which players follow the story of protagonist Ramza Beoulve. An enhanced port of Final Fantasy Tactics, Final Fantasy Tactics: The War of the Lions, was released in 2007 as part of the Ivalice Alliance project.Īn example of the isometric battlefields found in the game. The world of Ivalice saw the setting for multiple other titles, including other Tactics games and the 2006 mainline entry Final Fantasy XII. It has been cited as one of the greatest video games of all time. It sold about 1.24 million units in Japan during 1997, and sold over 2.4 million worldwide by August 2011. The game received critical acclaim from gaming magazines and websites and has become a cult classic since its release. Multiple other staff members were veterans of the Ogre Battle series, including artists Hiroshi Minagawa and Akihiko Yoshida, and composers Hitoshi Sakimoto and Masaharu Iwata. Matsuno acted as director and writer, Final Fantasy creator Hironobu Sakaguchi was producer, and the battles were designed by Hiroyuki Ito. Matsuno's wish was for an accessible tactical game with a storyline focusing on class-based conflict and the rewriting of history.
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Production began in 1995 by Yasumi Matsuno, a newcomer who had created the Ogre Battle series at Quest Corporation. The story follows Ramza Beoulve, a highborn cadet placed in the middle of a military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. Released in Japan in June 1997 and in the United States in January 1998 by Sony Computer Entertainment, it is the first game of the Tactics series within the Final Fantasy franchise, and the first entry set in the fictional world later known as Ivalice. Final Fantasy Tactics is a tactical role-playing game developed and published by Square for the PlayStation video game console.